Forward Deployed Engineer
32 stories tagged Forward Deployed Engineer on Learning Fanatic.
- Lesson 1.2: FDE, solutions engineer, consultant and software engineer Four jobs sit close together and share job titles. Learn four questions that sort any role, and how a forward deployed engineer differs from the rest.
- Lesson 1.3: A week in the life of an FDE There is no typical week for a forward deployed engineer, but there is a rhythm. See what a week looks like, how it changes, and how to protect time to build.
- Lesson 1.4: The skills map and how to build each one Eight skills cover most of what a forward deployed engineer needs. Learn what each is, how to build it from scratch, and how to find and close your gaps.
- Lesson 2.1: Finding the real problem behind the request Customers describe solutions, symptoms and numbers, not problems. Learn a four-layer ladder and five questions that find the real problem before you build.
- Lesson 2.2: Mapping stakeholders and who decides Projects stall on people, not code. Learn to map sponsors, users, gatekeepers and blockers, and who decides what, in your first week with a customer.
- Lesson 2.3: Scoping a pilot with a success metric A good pilot is a small experiment with a clear metric, a baseline and an exit rule. Learn to scope one, pick the number that proves it, and size it.
- Lesson 2.4: Writing the one-page plan for a customer The one-page plan turns discovery into an agreement a customer can read in five minutes. Learn its ten parts, a full example and how to set a date you can keep.
- Lesson 3.1: Auditing a customer's data landscape Before you build, find out where the customer's data lives, who owns it and whether it can be used. Learn a one-week audit that finds the surprises early.
- Lesson 3.2: APIs, authentication and webhooks Most customer integrations run on APIs, tokens and webhooks. Learn how requests, logins, retries and event alerts work, and build them to survive failure.
- Lesson 3.3: Data quality and pipelines for customer data Customer data is never as clean as promised. Learn six quality checks, how to build a pipeline that catches bad rows at the door, and how to keep it running.
- Lesson 3.4: Security, access and compliance in a customer's environment Working inside a customer's systems means working under their rules. Learn least access, secrets, masking, logging and compliance, and how to pass a review.
- Lesson 4.1: Prototype first, then harden Build a rough working version fast so the customer can react, then make it safe. Learn the three kinds of prototype, a hardening checklist and when to switch.
- Lesson 4.2: Build, configure or buy for a customer Each part of a customer solution can be built, configured or bought. Learn six criteria, a scoring table and a three-year cost model to choose well.
- Lesson 4.3: Building with language models in a customer setting A demo that wows is not a system a customer can rely on. Learn to start simple, ground answers, test on real cases and keep a person in the loop.
- Lesson 4.4: Demo-driven development in the field A regular, honest demo keeps a customer project on course. Learn to plan backwards from the next demo, run one well, handle feedback and avoid faking it.
- Lesson 5.1: Cloud, private cloud and on-premises Where software runs decides how you build and ship it. Learn the deployment targets, who is responsible for what, and how to design for the environment.
- Lesson 5.2: Packaging, releases and rollbacks A release that cannot be undone is a gamble. Learn to package software, number releases, ship in stages and keep a tested way back for every change.
- Lesson 5.3: Observability, alerts and runbooks A system you cannot see is a system you cannot run. Learn the four signals to watch, how to write alerts people act on, and a runbook for 3 a.m.
- Lesson 5.4: Handing over without being on call forever A solution only you can run is a dependency, not a delivery. Learn to plan the handover from week one, transfer skills in stages and set the support terms.
- Lesson 6.1: Running a demo that lands with any audience Planning a demo is half the job. Learn to read the room, tell the story, handle hard questions and budget the time so the people watching act on what they saw.
- Lesson 6.2: Managing expectations and delivering bad news Most customer conflict is a gap between expected and actual. Learn to set honest ranges, tell bad news early and plainly, and say no without losing trust.
- Lesson 6.3: Status updates people actually read A status update that nobody reads protects nobody. Learn to lead with the bottom line, use a fixed format, report honest colours and ask for decisions.
- Lesson 6.4: Training users and driving adoption Software nobody uses changes nothing. Learn why people resist, how adoption spreads, how to train on real tasks and how to measure whether behaviour changed.
- Lesson 7.1: Spotting patterns worth productising Custom work that repeats belongs in the product, but not every repeat does. Learn the signals, a pattern log, a scoring method and a break-even rule.